Okay here is the deal: The guy that originally wrote the Windows-game
also invented this .ipk format the game uses. Because he wants the ipk and
the highscore format to be a "secret", I tried to solve this by putting
all that stuff into a library, which is "plugged in" to the game itself,
which *is* available in source-format. This ipk-library is available for the
following operating systems: FreeBSD, Solaris, Linux and MacOS X.
Now that that is out of the way, somewhere below are the links to both the library
and the game itself. For convenience I have prepared a pre-compiled .tgz
package which you can unpack and install manually without compiling.
If you're interested, there is some kind of ChangeLog going on
This package includes the ipk-library and the game itself. The package
does not include levels. See below for links to levels. Please
note that it's compiled on a Slackware 8.0 system agains Qt-2.3.1. I'v
tried statics, but somehow the compiler freaks, or I'm making some dumb mistake...
Release with some major bugfixes and some GUI changes.
Fully functional version 1.0. As of now, no known bugs. If you find
some, please send me an email
so I can fix it..
As always, I released rc1 and soon found time to implement some more
stuff and fix some little bugs. You need this one, forget about
the one below.
There is a README file in this package for how to install this game.
If you got any problems drop
me a line so I can get some kind of FAQ going.
Okay, I have to admit some of it is a mess ;) - but here are the
sources. Note that if you prefer to choose this in stead of the
package, you need to download the ipk library (link below).
This library is included in the pre-compiled package, and you will only
need to download this if you're downloading the source-tarball of the game.
libipk-1.0.3 for FreeBSD
libipk-1.0.3 for Solaris
libipk-1.0.3 for MacOS X
libipk-1.0.1 for Linux